Wednesday, July 17, 2013

Camera Finished!!!

Finally completed my camera. Learned a lot on this project and hope to show my advancements on my next project, which I will start immediately.

Here are some beauty shots accompanied by the wireframes and texture maps.

Everything was modeled using Maya. Textures were all done in Photoshop with a little help from Crazybump. Renders were all shot using Marmoset Toolbag.

The mesh consists of 2797 faces  /  5462 tris.
Texture maps are set at 2048 x 2048 pixels.

                 






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